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[Rules] help ‘inspire’ things you might not create on your own.
— Fang Langford,
No Myth Gamemastering

Tag: one sheet

Savage Worlds actual play

On Tuesday I ran a Savage Worlds one-shot. Overall the session was fun and I think a good demo of Savage Worlds’ strengths and weaknesses. In four hours we managed to make characters and play through that short adventure, which is impressive considering none of us had ever played SW before.

Here are some of the highlights and “low”-lights.