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So is there an official AD&D game? Yes, but only when there needs to be.
— David "Zeb" Cook,
Foreword, Dungeon Master's Guide (2nd edition)

Archive for 'Reviews'

Advanced Dungeons & Savages review

Advanced Dungeons & Savages is a good add-on for playing the implied setting of classic AD&D, but it would be better off putting more trust in Savage Worlds’ mechanics.

Sold on Savage Worlds

I went and bought a copy of Savage Worlds Explorer’s Edition from my FLGS today just before tonight’s session of the Edge of Empire campaign, and I’m impressed.

Shock: review

Traditional roleplaying games make the player responsible for the success or failure of one character in the game, and gives responsibility for the challenges, structure, integrity, and enjoyability of the game to the Game Master.1 Understandably, many players then decide that the point of the game is to seek out good things to happen to [...]

Not reviewing Shock yet

Out in the wilds of Suburban Onterrible, life-giving internet connections are hard to come by. Nonetheless, I managed to discover, under a scrap of driftwood, a review of Shock not written by me. I have managed to stuff it into the narrow straw through which I am accessing the webbernets, just for you: Jono DiCarlo’s [...]

Shock: initial impressions

I just received my copy of Shock: social science fiction in the mail this morning. I’d forgotten that I’d bought it some time ago, so I can’t praise the shipping time. However, at US$24 shipping included, it’s relatively cheap for a complete game. (For someone used to paying nearly twice that after tax for a [...]