Archive for 'Reviews'
Advanced Dungeons & Savages review
Advanced Dungeons & Savages is a good add-on for playing the implied setting of classic AD&D, but it would be better off putting more trust in Savage Worlds’ mechanics.
Posted: November 7th, 2008 under Reviews.
Tags: 1e, AD&D, Advanced Dungeons & Savages, conversion, Savage Worlds
Comments: 2
Sold on Savage Worlds
I went and bought a copy of Savage Worlds Explorer’s Edition from my FLGS today just before tonight’s session of the Edge of Empire campaign, and I’m impressed.
Posted: November 5th, 2008 under Reviews.
Tags: atmosphere, Edge of Empire campaign, Mutant Chronicles, Savage Worlds, Warzone
Comments: 6
Shock: review
Traditional roleplaying games make the player responsible for the success or failure of one character in the game, and gives responsibility for the challenges, structure, integrity, and enjoyability of the game to the Game Master.1 Understandably, many players then decide that the point of the game is to seek out good things to happen to [...]
Posted: September 1st, 2008 under Reviews.
Tags: conflict, drama, flags, science fiction, shock, story, trad, turtling
Comments: none
Not reviewing Shock yet
Out in the wilds of Suburban Onterrible, life-giving internet connections are hard to come by. Nonetheless, I managed to discover, under a scrap of driftwood, a review of Shock not written by me. I have managed to stuff it into the narrow straw through which I am accessing the webbernets, just for you: Jono DiCarlo’s [...]
Posted: August 25th, 2008 under Reviews.
Tags: indie, science fiction, shock, system
Comments: none
Shock: initial impressions
I just received my copy of Shock: social science fiction in the mail this morning. I’d forgotten that I’d bought it some time ago, so I can’t praise the shipping time. However, at US$24 shipping included, it’s relatively cheap for a complete game. (For someone used to paying nearly twice that after tax for a [...]
Posted: August 18th, 2008 under Reviews.
Tags: indie, shock, system
Comments: none
