Archive for 'Actual play'
Savage Worlds actual play
On Tuesday I ran a Savage Worlds one-shot. Overall the session was fun and I think a good demo of Savage Worlds’ strengths and weaknesses. In four hours we managed to make characters and play through that short adventure, which is impressive considering none of us had ever played SW before.
Here are some of the highlights and “low”-lights.
Posted: November 21st, 2008 under Actual play.
Tags: demo, fantasy, one sheet, one shot, review, Savage Worlds, Tomb of Terrors
Comments: 2
Marius Solain, Madman
My new Planescape character Marius is a dispossessed noble who threw himself off a cliff, fell through a gate, and now believes that the Multiverse he’s experiencing is just an elaborate hallucination in the moments before he dies. It doesn’t help that he has untapped mental powers that can alter reality.
Posted: November 13th, 2008 under Actual play.
Tags: 2e, AD&D, character, madness, modron, Planescape, psionics
Comments: 1
Actual Play: AD&D 1st Edition
Last Sunday I had over for a solo game. Having recently acquired a nearly-complete set of 1st ed AD&D books, and knowing that it's simple (and familiar) to run and create characters for, I proposed running that. It wasn't a long session (three and a half hours, one and a half of that for [...]
Posted: July 22nd, 2008 under Actual play.
Tags: AD&D
Comments: none
