The Seven-Sided Die

Post Index

What breeds in Chaos

Stripping down to Basic essentials

Pilgrims of the Weeping Willow

D&D Next: more complicated than 4e?

XP for journals in old-school games

Scarcity creates desire

Roundup of things to read

Staple binding PDFs tutorial

Basic D&D spellcasters have more fun

Fallen Crowns campaign report, inagural session

The evolution of marketing BS (+ Joesky Tax)

My own hex paper

Simple hexcrawl horizons table

Dyson Logos' awesome and easy map tutorial

Making a calendar

DHB Preview: Turn Undead

Player agency and random encounters

Dungeoneer's Handbook draft preview: The Druid

Dresden Files RPG and the OGL

Fantastic Maps

My D&D Next

"Who needs rules for roleplaying?" = Missing the Point

New year, new blog engine

System matters because you have to say stuff

Juggalos In Space, a Microscope playtest

Inspiring imagery

Satire explained

GenCon "reaches out" in the spirit of "inclusiveness"

Paizo's response to criticism of their portrayal of women

Pick a lever, any lever

A comment on POD and shipping

Too much of a good thing

Breaking radio silence with a basket of links

Unexpected downtime

Lightweight generic encumbrance system

RPG blog reader survey

Wizards' Fan Site Kit is not a fan site policy

Reinventing descriptive attributes for 4e

Remaking the Realms, Savage Worlds style

Hooking the Harry Potter crowd

Roleplaying games are like music genres

Tactics in abstract combat systems

The most reasonable discussion of D&D 4e I've ever read

Seven-sided Twitter

Improv theatre can teach us to be better roleplayers

microscope playtest: ice ages and transgenic humans

The D&D 4e Rust Monster provides no risk

The treasure of Strolen's Citadel

The D&D 4e rust monster is a bag of stupid

Scripting for the fiction in Burning Wheel


Fiction first

Skill systems are sometimes a good idea

Academic Rivalry (or, the second Burning Wheel AP report)

Burning Wheel resources

First Burning Wheel AP report

Essential reading on Beliefs in Burning Wheel

Spinning up the Burning Wheel

Learn from TSR's history, lest ye repeat it?

Women as players and characters

Edge of Empire wrap-up

Burning Wheel initial impressions

The assassin's amnesia

Savage Elder Scrolls

Selling games by selling bodies

GM advice, industry musings, and storming

In transition

Oblivious sandboxes and Savage settings

The Adventure Funnel

Savage Worlds actual play

The B.A.D.D. Files, part 2

Three ways to give depth to your game's religions

Marius Solain, Madman

The B.A.D.D. Files, part 1

D&D spells in Savage Worlds: Feedback?

Bookkeeping-free provisions and torches in AD&D

The Wormhole Nexus setting resources

Advanced Dungeons & Savages review

Sold on Savage Worlds

Savage Worlds breadcrumbs

Is D&D possible without session prep?

Dollar woes and RPG spending

Grief, or The Rag Man

The Fear of Unfun

Edible wandering monsters

Bad spam blocker, no cookie for you!

Teaching kids to roleplay

New spam blocker

Care and feeding of sacred cows: Random encounters

Fall 2008 Wordle

Move people, not things

Kids, roleplaying games, and the information revolution

Innocence is bliss, sorta kinda

Tommi Brander's Cogito, ergo ludo

Why it's not insane to like Rolemaster

What's wrong with alignment

OpenCourseWare, for learning and inspiration

Shock: review

Not the Realms anymore

Not reviewing Shock yet

Shock: initial impressions

House rules for AD&D 1st edition

Cantos, the City of Bells

Nearly finished map

The importance of the rules


Old school gaming

Skill systems aren't always a good idea

I just can't leave it alone

4e Forgotten Realms preview released

Actual Play: AD&D 1st Edition

White privilege in fantasy fiction and gaming