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The Seven-Sided Die

Post Index

2013-11-04 22:02:00: What breeds in Chaos
2013-10-22 17:22:00: Stripping down to Basic essentials
2013-07-08 01:54:00: Pilgrims of the Weeping Willow
2012-05-22 23:08:29: D&D Next: more complicated than 4e?
2012-05-09 08:29:00: XP for journals in old-school games
2012-04-25 01:50:07: Scarcity creates desire
2012-04-24 19:03:00: Roundup of things to read
2012-04-21 18:43:00: Staple binding PDFs tutorial
2012-04-15 20:16:00: Basic D&D spellcasters have more fun
2012-04-08 21:09:00: Fallen Crowns campaign report, inagural session
2012-04-02 22:20:00: The evolution of marketing BS (+ Joesky Tax)
2012-03-30 19:22:00: My own hex paper
2012-03-22 06:13:00: Simple hexcrawl horizons table
2012-03-16 22:48:15: Dyson Logos' awesome and easy map tutorial
2012-03-15 23:47:00: Making a calendar
2012-03-02 21:59:00: DHB Preview: Turn Undead
2012-02-28 21:14:00: Player agency and random encounters
2012-02-15 19:08:00: Dungeoneer's Handbook draft preview: The Druid
2012-02-11 23:27:00: Dresden Files RPG and the OGL
2012-02-08 22:28:07: Fantastic Maps
2012-02-06 21:50:00: My D&D Next
2012-02-04 22:56:00: "Who needs rules for roleplaying?" = Missing the Point
2012-01-06 20:20:00: New year, new blog engine
2010-11-01 22:12:25: System matters because you have to say stuff
2010-10-01 09:18:54: Juggalos In Space, a Microscope playtest
2010-06-02 19:44:04: Inspiring imagery
2010-04-23 05:56:06: Satire explained
2010-04-20 19:27:55: GenCon "reaches out" in the spirit of "inclusiveness"
2010-02-01 09:31:11: Paizo's response to criticism of their portrayal of women
2010-01-23 10:31:37: Pick a lever, any lever
2009-10-27 08:12:26: A comment on POD and shipping
2009-10-25 01:31:55: Too much of a good thing
2009-09-14 06:48:18: Breaking radio silence with a basket of links
2009-08-31 02:19:32: Unexpected downtime
2009-08-15 05:42:40: Lightweight generic encumbrance system
2009-08-12 02:19:29: RPG blog reader survey
2009-08-07 07:57:11: Wizards' Fan Site Kit is not a fan site policy
2009-08-06 00:51:53: Reinventing descriptive attributes for 4e
2009-08-04 08:19:32: Remaking the Realms, Savage Worlds style
2009-08-01 08:11:41: Hooking the Harry Potter crowd
2009-07-30 22:41:05: Roleplaying games are like music genres
2009-07-29 00:43:16: Tactics in abstract combat systems
2009-07-23 08:01:18: The most reasonable discussion of D&D 4e I've ever read
2009-07-22 16:17:09: Seven-sided Twitter
2009-07-20 21:55:13: Improv theatre can teach us to be better roleplayers
2009-07-19 08:44:52: microscope playtest: ice ages and transgenic humans
2009-07-07 18:56:20: The D&D 4e Rust Monster provides no risk
2009-06-30 18:52:23: The treasure of Strolen's Citadel
2009-06-04 19:16:04: The D&D 4e rust monster is a bag of stupid
2009-06-01 21:26:48: Scripting for the fiction in Burning Wheel
2009-05-31 19:25:27: microscope
2009-05-29 02:09:30: Fiction first
2009-05-25 23:12:01: Skill systems are sometimes a good idea
2009-05-22 22:28:48: Academic Rivalry (or, the second Burning Wheel AP report)
2009-05-22 15:55:37: Burning Wheel resources
2009-05-06 00:36:52: First Burning Wheel AP report
2009-04-27 19:08:27: Essential reading on Beliefs in Burning Wheel
2009-04-24 02:22:47: Spinning up the Burning Wheel
2009-02-10 21:20:03: Learn from TSR's history, lest ye repeat it?
2009-02-10 18:47:22: Comment policy
2009-02-07 21:43:42: Women as players and characters
2009-02-06 22:05:37: Edge of Empire wrap-up
2009-01-18 21:06:19: Burning Wheel initial impressions
2009-01-16 09:42:04: The assassin's amnesia
2008-12-29 23:37:00: Savage Elder Scrolls
2008-12-24 23:36:11: Selling games by selling bodies
2008-12-20 07:53:25: GM advice, industry musings, and storming
2008-12-12 16:08:19: In transition
2008-12-02 03:05:00: Oblivious sandboxes and Savage settings
2008-11-25 21:13:58: The Adventure Funnel
2008-11-21 22:32:57: Savage Worlds actual play
2008-11-17 21:21:03: The B.A.D.D. Files, part 2
2008-11-16 03:59:11: Three ways to give depth to your game's religions
2008-11-14 02:40:10: Marius Solain, Madman
2008-11-12 20:29:52: The B.A.D.D. Files, part 1
2008-11-10 21:24:50: D&D spells in Savage Worlds: Feedback?
2008-11-10 18:10:53: Bookkeeping-free provisions and torches in AD&D
2008-11-09 10:46:48: The Wormhole Nexus setting resources
2008-11-07 22:08:00: Advanced Dungeons & Savages review
2008-11-05 08:31:07: Sold on Savage Worlds
2008-11-03 07:25:08: Savage Worlds breadcrumbs
2008-10-26 20:09:35: Is D&D possible without session prep?
2008-10-22 19:50:06: Dollar woes and RPG spending
2008-10-21 03:57:49: Grief, or The Rag Man
2008-10-11 16:27:53: The Fear of Unfun
2008-10-10 16:23:19: Edible wandering monsters
2008-10-05 17:49:09: Bad spam blocker, no cookie for you!
2008-10-01 19:54:16: Teaching kids to roleplay
2008-09-28 17:53:24: New spam blocker
2008-09-25 23:27:35: Care and feeding of sacred cows: Random encounters
2008-09-22 16:56:51: Fall 2008 Wordle
2008-09-19 01:08:29: Move people, not things
2008-09-15 20:23:26: Kids, roleplaying games, and the information revolution
2008-09-14 18:18:51: Innocence is bliss, sorta kinda
2008-09-08 19:40:56: Tommi Brander's Cogito, ergo ludo
2008-09-05 05:22:32: Why it's not insane to like Rolemaster
2008-09-04 23:50:24: What's wrong with alignment
2008-09-03 17:14:40: OpenCourseWare, for learning and inspiration
2008-09-02 01:06:31: Shock: review
2008-08-31 02:00:01: Not the Realms anymore
2008-08-26 02:23:59: Not reviewing Shock yet
2008-08-19 06:04:14: Shock: initial impressions
2008-08-18 21:42:00: About
2008-08-17 06:28:00: House rules for AD&D 1st edition
2008-08-17 00:26:00: Cantos, the City of Bells
2008-08-13 15:17:00: Nearly finished map
2008-08-09 06:07:00: The importance of the rules
2008-08-08 03:53:00: Map WIP
2008-08-07 15:57:00: Old school gaming
2008-08-05 19:47:00: Skill systems aren't always a good idea
2008-08-03 23:05:00: I just can't leave it alone
2008-07-23 19:02:00: 4e Forgotten Realms preview released
2008-07-22 16:20:00: Actual Play: AD&D 1st Edition
2008-07-08 18:39:00: White privilege in fantasy fiction and gaming